|COGENT Version 2.4 Help|
See also: Processes
Built-in conditions are accessed via a series of pull-down menus in the Rule editor and Condition Editor. They are intended to simplify programming, by predefining a wide range of primitive facilities, and by helping the user to avoid several common syntax errors.
Term is a member of List
Succeeds if Term can be matched with a member of List. List should normally be instantiated. If Term matches with more than one element of List (e.g. if Term is uninstantiated), member will re-satisfy for each distinct possibility.
Integer is the length of List
Succeeds if Integer can be matched with the length of List. List should be instantiated.
List1 results from deleting Term from List2
Succeeds if List1 is the result of deleting a term which matches with Term from List2. If Term matches more than one element of List2 (e.g. if Term is uninstantiated), delete will re-satisfy for each distinct possibility.
select Element from List1 leaving List2
Succeeds if Element can be matched with an element of List1 and List2 results from deleting that element from List1.
List1 results from appending List2 to List3
Succeeds if List1 is the result of appending List2 to List3. With List2 and List3 instantiated, and List1 uninstantiated, append will create a new List1; however, with only List1 instantiated, append will split the list into two parts, re-satisfying once for each possible pair of sublists.
List2 results from reversing List1
Succeeds if the elements in List2 are in the reverse order to the elements in List1. List1 should be instantiated when the condition is called, but List2 may be uninstantiated, in which case it will be instantiated with the reverse of List1 (provided List1 is a list).
replace the first Term1 in List1 with Term2 to give List2
Succeeds if List2 results from replacing the first instance of Term1 in List1 with Term2. Term1, Term2 and List1 should be instantiated.
replace each Term1 in List1 with Term2 to give List2
Succeeds if List2 results from replacing all instances of Term1 in List1 with Term2. Term1, Term2 and List1 should be instantiated.
Term is the first element of List
Succeeds if Term can be matched with the first element of List. List should normally be instantiated.
Term is the last element of List
Succeeds if Term can be matched with the last element of List. List should normally be instantiated.
List1 results from sorting List2
Succeeds if List1 is the result of sorting List2. List2 should be instantiated.
Ranks are the ranks of List
List must be a list. Ranks is a list of exactly the same length, with elements corresponding to the ranks of elements in List. For example: rank_list([3, 8, 7, 8], [1, 3.5, 2, 3.5]). The elements of List do not need to be numbers. If they are not, then the standard order of terms is used for ranking. In this order, numbers come before upper-case letters which come before lower-case letters. Note that if the elements of List are expressions that may evaluate to numbers, then the expressions are ranked, not the numbers that they evaluate to.
List1 is a sublist of List2
Succeeds if List1 is a sublist of List2. List2 should normally be instantiated. If List1 is uninstantiated, sublist should re-satisfy for all possible sublists.
List is the list of all Term such that CONDITION
Succeeds if List matches the list of all Term such that some condition CONDITION holds. CONDITION is selected as a subcondition using the usual pull-down condition editor menus. Normally Term will contain at least one uninstantiated variable which also occurs in CONDITION, so that List is a list of solutions to CONDITION.
Number is Expression
Succeeds if Number matches the result of evaluating the arithmetic expression Expression. Allowable operators in Expression will depend on the underlying Prolog implementation; see your Prolog manual for details. Note, however, that COGENT provides built-in conditions for many arithmetic and mathematical functions, independently of Prolog implementation --- these are listed below.
Number1 is Number2 + Number3
Number1 is Number2 - Number3
Number1 is Number2 * Number3
Number1 is Number2 / Number3
Number1 is the square root of Number2
Number1 is the absolute value of Number2
Number1 is the natural log of Number2
Number1 is e to the power Number2
Number1 is Number2 to the power Integer
Number1 is sigmoid( Number2 )
Integer1 is Integer2 factorial
random number: uniform
Number is randomly drawn from U( LowerBound , UpperBound ) Succeeds if Number matches a random number drawn from the uniformly distributed interval [LowerBound, Upperbound). Unlikely to succeed if Number is instantiated.
random number: normal
Number is randomly drawn from N( Mean , Variance ) Succeeds if Number matches a random number drawn from the normal distribution with the specified Mean and Variance (=S.D.^2). Unlikely to succeed if Number is instantiated.
random number: poisson
Number is randomly drawn from P( Mean ) Succeeds if Number matches a random integer drawn from a Poisson distribution with mean Mean. Unlikely to succeed if Number is instantiated.
random number: integer
Number is a random integer drawn from LowerBound to UpperBound inclusive Succeeds if Number matches a random integer drawn from the interval from LowerBound to Upperbound inclusive. Unlikely to succeed if Number is instantiated.
trig function: sin
Number1 is sin( Number2 )
Succeeds if Number1 is the sine of Number2 (expressed in radians). Same for the other trig functions below.
trig function: cos
Number1 is cos( Number2 )
trig function: tan
Number1 is tan( Number2 )
trig function: asin
Number1 is asin( Number2 ) Succeeds if Number1 is the inverse sine of Number2. Number1 is expressed in radians. Same for the other inverse trig functions below.
trig function: acos
Number1 is acos( Number2 )
trig function: atan
Number1 is atan( Number2 )
List Arithmetic: minimum value
Number is the smallest numeric element in List
List Arithmetic: maximum value
Number is the largest numeric element in List
List Arithmetic: sum
Number is the sum of the elements of List
List Arithmetic: product
Number is the product of the elements of List
List Arithmetic: arithmetic mean
Number is the average of the elements of List
List Arithmetic: geometric mean
Number is the geometric mean of the elements of List
List Arithmetic: standard deviation
Number is the s.d of the elements of List
Vector Arithmetic: add vectors
List3 is vector List1 + vector List2
Vector Arithmetic: subtract vectors
List3 is vector List1 - vector List2
Vector Arithmetic: scale vector
List2 is scalar Number * vector List1
Vector Arithmetic: dot product
Number is the dot product of vector List1 and vector List2
Vector Arithmetic: length of vector
Number is the Cartesian length of vector List
probability(Distribution, X, Alpha)
Returns Alpha, the area under the curve defined by Distribution between X and +infinity. X should be numeric or evaluate to a number. Distribution must be one of:
Tip: if you want to calculate significance levels for z, t or r, note that Alpha returns the probability associated with the positive tail of the distribution. If you predict negative values, use -X instead of X as an argument. For 2-tailed significance values, use abs(X) and multiply Alpha by 2.
Coefficient is the Type correlation coefficient of List
List must be a list of pairs of numbers (e.g., [(2.4, 4.2), (2.1, 5.1)]). Type must be pearson, spearman or kendall. The condition returns Coefficient, the Pearson's, Spearman's or Kendall's correlation co-efficient of the list of numbers.
List must be a list of pairs of numbers (e.g., [(2.4, 4.2), (2.1, 5.1)]). The condition returns T, the t statistic calculated from the pairs of numbers.
unrelated_t(List1, List2, T)
List1 and List2 must be lists of numbers (e.g., [2.4, 4.2, 2.1, 5.1]). The condition returns T, the t statistic calculated between the two lists (which are assumed to be independent samples).
Num1 is chi^2 of List1 (with expected values List2)
Num1 is the chi-squared statistic calculated from the numbers in List1. If the elements of List1 are numbers, it is assumed they represent elements in a 1-dimensional table, and chi-squared is calculated as such. If the elements are list of numbers, where each list is of the same length, it is assumed they represent a 2-dimensional table, and chi-squared is calculated as such. List2 is an optional argument. If instantiated, it must match the structure of List1, and elements are interpreted as representing the expected values of the corresponding values in List1.
Term is an atom
Succeeds if Term is an atom.
Term is an integer
Succeeds if Term is an integer.
Term is a number
Succeeds if Term is a (possibly floating-point) number.
Term is a variable
Succeeds if Term is an uninstantiated variable.
is identical to
Term1 == Term2
Succeeds if Term1 is strictly equal to Term2. That is, uninstantiated variables must occur in the same places in both terms, as well as all other elements being equal.
is distinct from
Term1 \== Term2
Succeeds if Term1 is not strictly equal to Term2. See is identical to for a definition of strict equality.
Term1 = Term2
Succeeds if Term1 unifies with (matches) Term2. May result in instantiation of uninstantiated variables in either term.
arithmetic: is equal to
Number =:= Expression
Succeeds if Number is equal to the evaluation of Expression. Use in preference to is for equality checking, since is doesn't force types.
arithmetic: is not equal to
Number =\= Expression
arithmetic: is less than
Number1 < Number2
arithmetic: is not less than
Number1 >= Number2
arithmetic: is greater than
Number1 > Number2
arithmetic: is not greater than
Number1 =< Number2
alphanumeric: is before
Atom1 @< Atom2
Succeeds if Atom1 is before Atom2 in alphanumeric comparison (similar to alphabetic order). Similarly for the other alphanumeric comparisons.
alphanumeric: is not before
Atom1 @>= Atom2
alphanumeric: is after
Atom1 @> Atom2
alphanumeric: is not after
Atom1 @=< Atom2
Term is in BUFFER
Succeeds if Term can be matched with an item in the selected BUFFER. BUFFER is selected from a pull-down menu listing all accessible buffers.
call in module
call Term in BUFFER
Succeeds if Term matches a condition defined within the selected BUFFER. This is used for calling procedures/methods defined within buffers. Such definitions are appropriate when the procedures depend upon the the buffer's properties or the buffer's contents.
get value of property
the value of the PROPERTY property is Term
Succeeds if PROPERTY (which is selected from a pull-down menu) is a property of the current box, and the value of that property within the current box unifies with Term. This is used for retrieving the values of properties of modules.
get value of inherited property
the value of the PROPERTY property of BOX is Term
Succeeds if PROPERTY (which is selected from a pull-down menu) is a property of the specified box, and the value of that property within the specified box unifies with Term. This is used for retrieving the values of properties of super-ordinate compound boxes. Box may be any compound box that (recursively) contains the box containing the condition.
the current cycle is Integer
Succeeds if Integer matches an integer specifying the current COGENT cycle number.
Trial Integer1 of Integer2
Succeeds if Integer1 matches an integer specifying the current COGENT trial number and Integer2 matches the total number of trials in the current block.
the current block is Integer
Succeeds if Integer matches an integer specifying the current COGENT block number.
the current subject is Integer
Succeeds if Integer matches an integer specifying the current COGENT subject number.
the current experiment is Integer
Succeeds if Integer matches an integer specifying the current COGENT experiment number.
is composed of
List is composed of Term
Succeeds if List corresponds to the subcomponents of of Term. (Equivalent to the Prolog "univ" operation.)
Term1 is a new symbol with base Term2
Succeeds if Term1 is a "new" atom in the sequence defined by Term2. Equivalent to the Lisp "gensym" function.
Succeeds if Term succeeds as a Prolog goal. This is used for calling built-in Prolog predicates.
The prolog cut (only available in the condition editor).
Succeeds if CONDITION fails.
Succeeds if CONDITION succeeds, but without instantiating any variables in CONDITION. Equivalent to not not condition.
Permits CONDITION to succeed only once, without re-satisfying.
Succeeds if CONDITION has a unique solution, i.e. if CONDITION succeeds only once.
Succeeds if the CONDITION succeeds, with the side-effect of printing the condition on the process box's Messages window, for debugging purposes.
|COGENT Version 2.4 Help|